Research Interests

My research focuses on how video games can be more environmentally sustainable. To advance the research field of Green Gaming, I develop methods and tools to measure and reduce the power consumption of video games.

I am currently actively pursuing the following topics in my research:

  • Green Computing
  • Green Gaming
  • Green Software
  • Power Consumption
  • Power Measurements
  • Software Benchmarking
  • Sustainability
  • Video Games

Topics for Theses

Theses on request on one of the above-mentioned or related topics in my field of research.

Supervised Theses

  • Evaluating the Energy Efficiency of Modern GPU Upscaling Techniques in Video Games (Bachelor, May 2026)
  • Automatic Detection of Selected Dark Patterns in Cookie Banners and Newsletter Pop-Ups (Bachelor, February 2026)
  • An Automated Tool for Analyzing and Classifying the Accessibility of Websites (Bachelor, August 2025)
  • Comparative Analysis of Carbon Emission Measurement Methods in Software Development (Bachelor, August 2025)
  • Fairness in Video Games With Crossplay: An Analysis of Assistances (Bachelor, April 2025)
  • Mobile Application Inclusivity: Best Practices and Strategic Evaluation for Enhanced Accessibility (Bachelor, January 2025)
  • Development of a software to automatically set accessibility settings in video games (Bachelor, July 2024)
  • Comparison of multi-model databases with traditional databases using the example of a social media application (Bachelor, May 2024)
  • Comparative Analysis of modern Video Game Titles based on the Game Accessibility Guidelines (Bachelor, April 2024)
  • Developing a Framework to automate Cookie Banner Consent by using Preferences (Bachelor, October 2023)

Steering Committee

  • The 21st Conference on the Foundations of Digital Games (FDG 2026)

Editor

  • Proceedings of the 1st International Workshop on Security and Privacy-Preserving AI/ML (SPAIML 2025)

TPC / Reviewer

  • The 21st Conference on the Foundations of Digital Games (FDG 2026)

Voluntary Work

  • Fire safety and evacuation assistant (Since 09/2025)
  • Company first aider (Since 08/2024)

Poster

  • Achieving Green Computing in Video Games Using Power Measurements and Organic Computing Techniques (Link)
  • PriPoCoG: Empowering End-Users’ Data Protection Decisions (Link)

Software & Artifacts

  • Video Game Power Profiler (Link)
  • The Data Protection Icon Set (DaPIS) v3+ (v1.0) (Link)
  • PriPoCoG Privacy Policy Interface (v1.0) (Link)

Talks

  • How much Energy does my Video Game actually consume while playing? Let's benchmark it!, Exploratory Green Gaming Seminar - Sustainable TRAnsiTion for Europe’s Game IndustrIES (STRATEGIES), 07.11.2025
  • Measuring the Power Consumption of Video Games, CoG 2025 - IEEE Conference on Games 2025 (Lisbon, Portugal), August 28, 2025
  • Achieving Green Computing in Video Games Using Power Measurements and Organic Computing Techniques, FDG 2025 - Foundations of Digital Games (Vienna & Graz, Austria), April 17, 2025

Projects


Publications (3)

2025 (3)

  • Lukasewycz, Julien and Weis, Torben
    Measuring the Power Consumption of Video Games
    In: 2025 IEEE Conference on Games (CoG)
  • Lukasewycz, Julien
    Achieving Green Computing in Video Games Using Power Measurements and Organic Computing Techniques
    In: Foundations of Digital Games 2025
  • Leicht, Jens and Lukasewycz, Julien and Heisel, Maritta
    PriPoCoG: Empowering End-Users’ Data Protection Decisions
    In: International Conference on Enterprise Information Systems (ICEIS)

Teaching

SoSe 26

WiSe 25/26

SoSe 2025

WiSe 24/25

Julien Lukasewycz

Research Associate

Contact

Postal address

  • Building BC, Room 306
  • Bismarckstr. 90, 47057 Duisburg, Germany

Consultation hour

By appointment

Brief CV

Since 04/2024

Research Associate at the Chair for Distributed Systems, University of Duisburg-Essen

Since 04/2024

PhD Student at the Chair for Distributed Systems, University of Duisburg-Essen

05/2022 - 03/2024

Research Associate at the Chair for Software Engineering, University of Duisburg-Essen

10/2021 - 04/2022

Research Assistant at the Chair for Software Engineering, University of Duisburg-Essen

10/2021 - 02/2024

Student of M.Sc. Applied Computer Science (focus on Interactive and Cooperative Systems), University of Duisburg-Essen

10/2019 - 09/2021

Student Assistant at the Chair for Software Engineering, University of Duisburg-Essen

10/2017 - 09/2021

Student of B.Sc. Applied Computer Science (focus on Media Informatics), University of Duisburg-Essen